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Bubbles

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This example is adapted from the Processing Distance 2D example. We demonstrate an equivalent technique for computing the distance from the panel to the mouse using pv.Mark#mouse. One benefit of a pure-JavaScript approach is that user interface events that happen outside of the canvas—such as mouse movement—can still be captured by visualization.
Next: Eyes

Source

<html>
  <head>
    <title>Bubbles</title>
    <link rel="stylesheet" type="text/css" href="ex.css"/>
    <script type="text/javascript" src="../protovis-r3.2.js"></script>
    <style type="text/css">

body {
  background: #222;
}

#fig {
  width: 200px;
  height: 200px;
}

    </style>
  </head>
  <body><div id="center"><div id="fig">
    <script type="text/javascript+protovis">

var vis = new pv.Panel()
    .width(200)
    .height(200)
    .strokeStyle("#aaa");

vis.add(pv.Panel)
    .data(pv.range(0, 201, 20))
    .left(function(x) x)
  .add(pv.Panel)
    .data(pv.range(0, 201, 20))
    .top(function(y) y)
  .add(pv.Dot)
    .fillStyle("#fff")
    .strokeStyle(null)
    .size(function() this.mouse().length());

vis.render();
pv.listen(self, "mousemove", function() vis.render());

    </script>
  </div></div></body>
</html>

Data

This example has no data, making it a meaningless (though fun) visualization!
Copyright 2010 Stanford Visualization Group